SMPTE selects Engine Media's UMG Gaming for esports match operations

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SMPTE selects Engine Media's UMG Gaming for esports match operations

Canada NewsWire

- Society of Motion Picture and Television Engineers holding annual conference entitled "Game On"

- Final day features Rocket League match between RIT Esports and Team Liquid

- Engine Media Head of Esports and Business Development, Darcy Lorincz, speaks on Esports Architecture

TORONTO, Nov. 11, 2020 /CNW/ -- Engine Media Holdings, Inc.'s (TSX-V: GAME) (OTCQB: MLLLF) UMG Gaming division has been selected to provide operational expertise to SMPTE during their annual conference, entitled SMPTE 2020,"Game On".

SMPTE has seized on the rise of esports as the overarching theme of their conference which has gone virtual this year. Capping the three-day conference will be an esports match between Rochester Institute of Technology Esports and Team Liquid on Rocket League.

UMG Gaming will provide all of the match operations to support this live-streamed event, available to conference participants from around the world and the general public. The match will take place at 4:30pm ET on Thursday, November 12 and can be viewed on SMPTEConnect's Twitch (https://www.twitch.tv/smpteconnect) and YouTube channels (https://www.youtube.com/c/smpteconnect/).

On Thursday, Darcy Lorincz, (who previously served as Chief Operating Officer of UMG's parent company Engine Media until his appointment in early September as Head of Esports and Business Development for Engine Media), will conduct a break-out session entitled "The Magic Enabler: The Esports Architecture" where he will share insights on UMG's constantly evolving ecosystem.

He will focus on how UMG's platform is built to automate and integrate feed orchestration, data orchestration and output orchestration generating branded content while providing value to sponsors, publishers, affiliates and operators.

"We are thrilled to have the opportunity to provide technical and operational support and proven process to SMPTE for their virtual conference," said Lorincz.

"SMPTE has recognized that there is a significant cross-over between the world of movies and television and esports so it's forward-thinking of them to dedicate an entire day of their conference to educating their thousands of members on this topic."

SMPTE is the global society of media professionals, technologists and engineers working together to drive the industry forward. The Society fosters a diverse and engaged membership from both the technology and creative communities, delivering educational offerings, technical conferences and exhibitions, informational blog posts, and the SMPTE Motion Imaging Journal.

"Professional media technology, which is what SMPTE members care about, converges with esports technology at many intersections," explains Barbara Lange, executive director of SMPTE.

"Each year our annual conferences have a special, thematic day where we try to open minds and push boundaries. Esports was a natural topic to select this year and we are grateful for our partners for helping to make the exhibition match possible."

About Engine Media Holdings, Inc.
Engine Media is focused on accelerating new, live, immersive esports and interactive gaming experiences for consumers through its partnerships with traditional and emerging media companies. The company was formed through the combination of Torque Esports Corp., Frankly Inc., and WinView, Inc. and trades publicly under the ticker symbol (TSX-V: GAME) (OTCQB: MLLLF).  Engine Media will generate revenue through a combination of: direct-to-consumer and subscription fees; streaming technology and data SaaS-based offerings; programmatic advertising and sponsorships; as well as intellectual property licensing fees.  To date, the combined companies have clients comprised of more than 1,200 television, print and radio brands including CNN, ESPN, Discovery / Eurosport, Fox, Vice, Newsweek and Cumulus; dozens of gaming and technology companies including EA, Activision, Blizzard, Take2Interactive, Microsoft, Google, Twitch and Ubisoft; and have connectivity into hundreds of millions of homes around the world through their content, distribution and technology.

About SMPTE®
SMPTE is the global society of media professionals, technologists, and engineers working in the digital entertainment industry. The Society fosters a diverse and engaged membership from both the technology and creative communities, delivering vast educational offerings, technical conferences and exhibitions, the SMPTE Motion Imaging Journal, and access to a rich network of colleagues essential to their career success. As an internationally recognized standards organization, SMPTE also provides a vital technical framework of engineering standards and guidelines that allow the seamless creation, management, and delivery of media for art, entertainment, and education worldwide.

Cautionary Statement on Forward-Looking Information

This news release contains forward-looking statements. Forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of Engine to be materially different from any future results, performance or achievements expressed or implied by the forward-looking statements. Often, but not always, forward-looking statements can be identified by the use of words such as "plans", "expects" or "does not expect", "is expected", "estimates", "intends", "anticipates" or "does not anticipate", or "believes", or variations of such words and phrases or state that certain actions, events or results "may", "could", "would", "might" or "will" be taken, occur or be achieved.  Forward-looking information contained in this news release include, but are not limited to, any regulatory or other approvals required in connection therewith and Engine's expectations for growth in its operations and business. In respect of the forward-looking information contained herein, Engine has provided such statements and information in reliance on certain assumptions that management believed to be reasonable at the time, including assumptions as to obtaining required regulatory approvals. Forward-looking information involves known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements stated herein to be materially different from any future results, performance or achievements expressed or implied by the forward-looking information. Actual results could differ materially from those currently anticipated due to a number of factors and risks.  Accordingly, readers should not place undue reliance on forward-looking information contained in this news release.

The forward-looking statements contained in this news release are made as of the date of this release and, accordingly, are subject to change after such date. Engine does not assume any obligation to update or revise any forward-looking statements, whether written or oral, that may be made from time to time by us or on our behalf, except as required by applicable law. Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

 

Cision View original content to download multimedia:http://www.prnewswire.com/news-releases/smpte-selects-engine-medias-umg-gaming-for-esports-match-operations-301170964.html

SOURCE Engine Media Holdings, Inc.

Cision View original content to download multimedia: http://www.newswire.ca/en/releases/archive/November2020/11/c8455.html

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